Chroma
Genre : Platformer/Adventure Game
Date : Ongoing
Type : Academic Project
Pitch
Chroma is a 3D adventure solo game in which you play as a painter navigating within her own creativity. Progress through fantastical and dreamlike environments stripped of colors. Forge your way through various obstacles and doubts that the character faces during her creative process. Use her full range of actions, supported by her companion, to bring color back to the environment.
Project Summary
This project is our final-year project and is currently in development. It marks our first real 'professional' experience as it places us in a studio-like setting with a team of 10 people.
Note: As the project is still in progress, this page is subject to change throughout the year.
Video posted on Twitter in which I present the concept and main features
Coloring mechanic : Essential part of the Core Gameplay Loop
Cinematic Camera Movements - Staging the narrative
My Roles
- Game Designer (Avatar, Rewards, Player Engagement)
- Level Designer
- Q/A Tester
- Tool Designer (Player Tracking & Heatmap)
Early stage in development (Novembrer 2023 - Prototype milestone)
Level Design Sketch
Isometric view - Design Intents